![]() I feel bad as a Blade and Soul fan, I used to have so much fun playing the first one, and I still do, but it is bizarre seeing how smooth this mobile version runs having such nice graphics and the UE4 update doesn't, they threw a whole new opportunity with this game entirely to trash. The game use items automatically too, you can probably say you don't really need to play the game. Quick update: I've "played" the game for two or three hours, I have not pressed the attack button or moved through the scenery once, the game did all itself, and even when I tried to do it myself, the game almost wouldn't allow. ![]() The game is currently available for everyone, you can find English translations, I've played in Korean as I know some Korean, so I'm not sure how good is the currently available "alpha" translation. The game seemed to have some nice features, but I couldn't get around the fact Blade and Soul 2 is a mobile game and it doesn't proceed with its main beloved features, such the action combat. The Windwalk scheme is incredible, I had fun moving around, and only doing that to be honest, as the combat sucks. Blade & Soul gets new 6v6 PVP mode and new dungeons in Shattered Empire update Blade & Soul’s Shattered Empire update adds the biggest group challenge so far on April 27 Apr. I'm here wondering, everybody knew the game would be like this? Will they make a PC client where you actually play the game? Character customization looks nice, the graphics look incredible even being a mobile game, and it is only 8GB, how can it look better than Blade and Soul 1 with the UE4 engine, being only 8GB and well, being a mobile game? The combat is not action, you click the monster, and it auto attacks, you can also touch a mission and the game will play itself doing the mission for example. It was a very difficult ride, to be honest, getting into the game? That was easy, what was really tough was the game itself. I have played it today, using the NC Purple launcher from NC Korea. Comfortable VR Experience: Easy to pick up but challenging to master, We Are One is designed to be enjoyed by VR beginners and seasoned players alike.There is no artificial locomotion, and the only movement present in the game is through occasional teleportation.I was very excited to play Blade and Soul 2 after I saw some trailers and features, but I have not looked too deep into it as it would be only released in Korea for quite some time.Stylistic Artstyle: We Are One features a distinctive comic-like art style and a vibrant watercolor-inspired palette bringing the fearsome machines and idyllic natural elements to life in full VR.Experience various levels with new twists and challenges for you and your clones to overcome, with online leaderboards to climb for the most competitive players! Fight The Machine: Be one with Mother Nature, and fight back against destructive robots hellbent on destroying the planet.You must cleverly plan ahead and cooperate with your clones across time loops in over 50 action-packed levels. ![]() Using traps and lighting-fast attacks, disciplined Assassins can eliminate their opponents before they have time to counter. Class Description: Assassins utilize agility, cunning, and unique stealth techniques to catch opponents off-guard. Me, Myself, and I: If you want something done right, do it yourself! Every action you perform in a time loop is precisely replicated by a clone of you in the next loop. Assassin, Blade & Soul Class, Male Jin & Female Jin.Each action performed in a time loop is replicated by a clone in the next, challenging players to cooperate with themselves to defeat the machines." Use time loops to tactfully place clones and blast through over 50 levels teeming with mechanical enemies hellbent on environmental destruction. ![]() " We Are One arms players with their better half – their clone! – to solve cleverly designed puzzles.
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